GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param)
Implementation
void glGetNamedFramebufferParameteriv(
int framebuffer,
int pname,
Pointer<Int32> param,
) {
final glGetNamedFramebufferParameterivAsFunction =
_glGetNamedFramebufferParameteriv
.cast<
NativeFunction<
Void Function(
Uint32 framebuffer,
Uint32 pname,
Pointer<Int32> param,
)
>
>()
.asFunction<
void Function(int framebuffer, int pname, Pointer<Int32> param)
>();
return glGetNamedFramebufferParameterivAsFunction(framebuffer, pname, param);
}