glGetNamedBufferSubData function opengl_glext

void glGetNamedBufferSubData(
  1. int buffer,
  2. Pointer<NativeType> offset,
  3. Pointer<Uint32> size,
  4. Pointer<NativeType> data,
)
GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)

Implementation

void glGetNamedBufferSubData(
  int buffer,
  Pointer<NativeType> offset,
  Pointer<Uint32> size,
  Pointer<NativeType> data,
) {
  final glGetNamedBufferSubDataAsFunction = _glGetNamedBufferSubData
      .cast<
        NativeFunction<
          Void Function(
            Uint32 buffer,
            Pointer<NativeType> offset,
            Pointer<Uint32> size,
            Pointer<NativeType> data,
          )
        >
      >()
      .asFunction<
        void Function(
          int buffer,
          Pointer<NativeType> offset,
          Pointer<Uint32> size,
          Pointer<NativeType> data,
        )
      >();
  return glGetNamedBufferSubDataAsFunction(buffer, offset, size, data);
}