glGetNamedBufferPointerv function opengl_glext

void glGetNamedBufferPointerv(
  1. int buffer,
  2. int pname,
  3. Pointer<Pointer<NativeType>> params
)
GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params)

Implementation

void glGetNamedBufferPointerv(
  int buffer,
  int pname,
  Pointer<Pointer<NativeType>> params,
) {
  final glGetNamedBufferPointervAsFunction = _glGetNamedBufferPointerv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 buffer,
            Uint32 pname,
            Pointer<Pointer<NativeType>> params,
          )
        >
      >()
      .asFunction<
        void Function(
          int buffer,
          int pname,
          Pointer<Pointer<NativeType>> params,
        )
      >();
  return glGetNamedBufferPointervAsFunction(buffer, pname, params);
}