GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params)
Implementation
void glGetNamedBufferParameteriv(int buffer, int pname, Pointer<Int32> params) {
final glGetNamedBufferParameterivAsFunction = _glGetNamedBufferParameteriv
.cast<
NativeFunction<
Void Function(Uint32 buffer, Uint32 pname, Pointer<Int32> params)
>
>()
.asFunction<
void Function(int buffer, int pname, Pointer<Int32> params)
>();
return glGetNamedBufferParameterivAsFunction(buffer, pname, params);
}