glGetMemoryObjectDetachedResourcesuivNv function opengl_glext
void
glGetMemoryObjectDetachedResourcesuivNv()
GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params)
Implementation
void glGetMemoryObjectDetachedResourcesuivNv(
int memory,
int pname,
int first,
int count,
Pointer<Uint32> params,
) {
final glGetMemoryObjectDetachedResourcesuivNvAsFunction =
_glGetMemoryObjectDetachedResourcesuivNv
.cast<
NativeFunction<
Void Function(
Uint32 memory,
Uint32 pname,
Int32 first,
Uint32 count,
Pointer<Uint32> params,
)
>
>()
.asFunction<
void Function(
int memory,
int pname,
int first,
int count,
Pointer<Uint32> params,
)
>();
return glGetMemoryObjectDetachedResourcesuivNvAsFunction(
memory,
pname,
first,
count,
params,
);
}