glGetMapControlPointsNv function opengl_glext
void
glGetMapControlPointsNv()
GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points)
Implementation
void glGetMapControlPointsNv(
int target,
int index,
int type,
int ustride,
int vstride,
int packed,
Pointer<NativeType> points,
) {
final glGetMapControlPointsNvAsFunction = _glGetMapControlPointsNv
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 index,
Uint32 type,
Uint32 ustride,
Uint32 vstride,
Int32 packed,
Pointer<NativeType> points,
)
>
>()
.asFunction<
void Function(
int target,
int index,
int type,
int ustride,
int vstride,
int packed,
Pointer<NativeType> points,
)
>();
return glGetMapControlPointsNvAsFunction(
target,
index,
type,
ustride,
vstride,
packed,
points,
);
}