glGetMapControlPointsNv function opengl_glext

void glGetMapControlPointsNv(
  1. int target,
  2. int index,
  3. int type,
  4. int ustride,
  5. int vstride,
  6. int packed,
  7. Pointer<NativeType> points,
)
GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points)

Implementation

void glGetMapControlPointsNv(
  int target,
  int index,
  int type,
  int ustride,
  int vstride,
  int packed,
  Pointer<NativeType> points,
) {
  final glGetMapControlPointsNvAsFunction = _glGetMapControlPointsNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 index,
            Uint32 type,
            Uint32 ustride,
            Uint32 vstride,
            Int32 packed,
            Pointer<NativeType> points,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int index,
          int type,
          int ustride,
          int vstride,
          int packed,
          Pointer<NativeType> points,
        )
      >();
  return glGetMapControlPointsNvAsFunction(
    target,
    index,
    type,
    ustride,
    vstride,
    packed,
    points,
  );
}