GLAPI void APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params)
Implementation
void glGetFramebufferParameterivMesa(
int target,
int pname,
Pointer<Int32> params,
) {
final glGetFramebufferParameterivMesaAsFunction =
_glGetFramebufferParameterivMesa
.cast<
NativeFunction<
Void Function(Uint32 target, Uint32 pname, Pointer<Int32> params)
>
>()
.asFunction<
void Function(int target, int pname, Pointer<Int32> params)
>();
return glGetFramebufferParameterivMesaAsFunction(target, pname, params);
}