GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params)
Implementation
void glGetFramebufferParameteriv(int target, int pname, Pointer<Int32> params) {
final glGetFramebufferParameterivAsFunction = _glGetFramebufferParameteriv
.cast<
NativeFunction<
Void Function(Uint32 target, Uint32 pname, Pointer<Int32> params)
>
>()
.asFunction<
void Function(int target, int pname, Pointer<Int32> params)
>();
return glGetFramebufferParameterivAsFunction(target, pname, params);
}