glGetFramebufferParameterfvAmd function opengl_glext

void glGetFramebufferParameterfvAmd(
  1. int target,
  2. int pname,
  3. int numsamples,
  4. int pixelindex,
  5. int size,
  6. Pointer<Float> values,
)
GLAPI void APIENTRY glGetFramebufferParameterfvAMD (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values)

Implementation

void glGetFramebufferParameterfvAmd(
  int target,
  int pname,
  int numsamples,
  int pixelindex,
  int size,
  Pointer<Float> values,
) {
  final glGetFramebufferParameterfvAmdAsFunction =
      _glGetFramebufferParameterfvAmd
          .cast<
            NativeFunction<
              Void Function(
                Uint32 target,
                Uint32 pname,
                Uint32 numsamples,
                Uint32 pixelindex,
                Uint32 size,
                Pointer<Float> values,
              )
            >
          >()
          .asFunction<
            void Function(
              int target,
              int pname,
              int numsamples,
              int pixelindex,
              int size,
              Pointer<Float> values,
            )
          >();
  return glGetFramebufferParameterfvAmdAsFunction(
    target,
    pname,
    numsamples,
    pixelindex,
    size,
    values,
  );
}