GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img)
Implementation
void glGetCompressedTextureImageExt(
int texture,
int target,
int lod,
Pointer<NativeType> img,
) {
final glGetCompressedTextureImageExtAsFunction =
_glGetCompressedTextureImageExt
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Uint32 target,
Int32 lod,
Pointer<NativeType> img,
)
>
>()
.asFunction<
void Function(
int texture,
int target,
int lod,
Pointer<NativeType> img,
)
>();
return glGetCompressedTextureImageExtAsFunction(texture, target, lod, img);
}