glGetCompressedTextureImage function opengl_glext
void
glGetCompressedTextureImage(
- int texture,
- int level,
- int bufSize,
- Pointer<
NativeType> pixels,
GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels)
Implementation
void glGetCompressedTextureImage(
int texture,
int level,
int bufSize,
Pointer<NativeType> pixels,
) {
final glGetCompressedTextureImageAsFunction = _glGetCompressedTextureImage
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Int32 level,
Uint32 bufSize,
Pointer<NativeType> pixels,
)
>
>()
.asFunction<
void Function(
int texture,
int level,
int bufSize,
Pointer<NativeType> pixels,
)
>();
return glGetCompressedTextureImageAsFunction(texture, level, bufSize, pixels);
}