glGetBufferPointerv function opengl_glext

void glGetBufferPointerv(
  1. int target,
  2. int pname,
  3. Pointer<Pointer<NativeType>> params
)
GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params)

Implementation

void glGetBufferPointerv(
  int target,
  int pname,
  Pointer<Pointer<NativeType>> params,
) {
  final glGetBufferPointervAsFunction = _glGetBufferPointerv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 pname,
            Pointer<Pointer<NativeType>> params,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int pname,
          Pointer<Pointer<NativeType>> params,
        )
      >();
  return glGetBufferPointervAsFunction(target, pname, params);
}