glGetAttachedObjectsArb function opengl_glext
void
glGetAttachedObjectsArb(
- Pointer<
NativeType> containerObj, - int maxCount,
- Pointer<
Uint32> count, - Pointer<
Pointer< obj,NativeType> >
GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)
Implementation
void glGetAttachedObjectsArb(
Pointer<NativeType> containerObj,
int maxCount,
Pointer<Uint32> count,
Pointer<Pointer<NativeType>> obj,
) {
final glGetAttachedObjectsArbAsFunction = _glGetAttachedObjectsArb
.cast<
NativeFunction<
Void Function(
Pointer<NativeType> containerObj,
Uint32 maxCount,
Pointer<Uint32> count,
Pointer<Pointer<NativeType>> obj,
)
>
>()
.asFunction<
void Function(
Pointer<NativeType> containerObj,
int maxCount,
Pointer<Uint32> count,
Pointer<Pointer<NativeType>> obj,
)
>();
return glGetAttachedObjectsArbAsFunction(containerObj, maxCount, count, obj);
}