glGetArrayObjectivAti function opengl_glext

void glGetArrayObjectivAti(
  1. int array,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params)

Implementation

void glGetArrayObjectivAti(int array, int pname, Pointer<Int32> params) {
  final glGetArrayObjectivAtiAsFunction = _glGetArrayObjectivAti
      .cast<
        NativeFunction<
          Void Function(Uint32 array, Uint32 pname, Pointer<Int32> params)
        >
      >()
      .asFunction<void Function(int array, int pname, Pointer<Int32> params)>();
  return glGetArrayObjectivAtiAsFunction(array, pname, params);
}