glGetActiveAtomicCounterBufferiv function opengl_glext
void
glGetActiveAtomicCounterBufferiv()
GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
Implementation
void glGetActiveAtomicCounterBufferiv(
int program,
int bufferIndex,
int pname,
Pointer<Int32> params,
) {
final glGetActiveAtomicCounterBufferivAsFunction =
_glGetActiveAtomicCounterBufferiv
.cast<
NativeFunction<
Void Function(
Uint32 program,
Uint32 bufferIndex,
Uint32 pname,
Pointer<Int32> params,
)
>
>()
.asFunction<
void Function(
int program,
int bufferIndex,
int pname,
Pointer<Int32> params,
)
>();
return glGetActiveAtomicCounterBufferivAsFunction(
program,
bufferIndex,
pname,
params,
);
}