glGetActiveAtomicCounterBufferiv function opengl_glext

void glGetActiveAtomicCounterBufferiv(
  1. int program,
  2. int bufferIndex,
  3. int pname,
  4. Pointer<Int32> params,
)
GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)

Implementation

void glGetActiveAtomicCounterBufferiv(
  int program,
  int bufferIndex,
  int pname,
  Pointer<Int32> params,
) {
  final glGetActiveAtomicCounterBufferivAsFunction =
      _glGetActiveAtomicCounterBufferiv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 program,
                Uint32 bufferIndex,
                Uint32 pname,
                Pointer<Int32> params,
              )
            >
          >()
          .asFunction<
            void Function(
              int program,
              int bufferIndex,
              int pname,
              Pointer<Int32> params,
            )
          >();
  return glGetActiveAtomicCounterBufferivAsFunction(
    program,
    bufferIndex,
    pname,
    params,
  );
}