glGenVertexArraysApple function opengl_glext

void glGenVertexArraysApple(
  1. int n,
  2. Pointer<Uint32> arrays
)
GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays)

Implementation

void glGenVertexArraysApple(int n, Pointer<Uint32> arrays) {
  final glGenVertexArraysAppleAsFunction = _glGenVertexArraysApple
      .cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> arrays)>>()
      .asFunction<void Function(int n, Pointer<Uint32> arrays)>();
  return glGenVertexArraysAppleAsFunction(n, arrays);
}