glGenTexturesExt function opengl_glext

void glGenTexturesExt(
  1. int n,
  2. Pointer<Uint32> textures
)
GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures)

Implementation

void glGenTexturesExt(int n, Pointer<Uint32> textures) {
  final glGenTexturesExtAsFunction = _glGenTexturesExt
      .cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> textures)>>()
      .asFunction<void Function(int n, Pointer<Uint32> textures)>();
  return glGenTexturesExtAsFunction(n, textures);
}