glGenSamplers function opengl_glext

void glGenSamplers(
  1. int count,
  2. Pointer<Uint32> samplers
)
GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers)

Implementation

void glGenSamplers(int count, Pointer<Uint32> samplers) {
  final glGenSamplersAsFunction = _glGenSamplers
      .cast<
        NativeFunction<Void Function(Uint32 count, Pointer<Uint32> samplers)>
      >()
      .asFunction<void Function(int count, Pointer<Uint32> samplers)>();
  return glGenSamplersAsFunction(count, samplers);
}