glGenProgramsArb function opengl_glext

void glGenProgramsArb(
  1. int n,
  2. Pointer<Uint32> programs
)
GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs)

Implementation

void glGenProgramsArb(int n, Pointer<Uint32> programs) {
  final glGenProgramsArbAsFunction = _glGenProgramsArb
      .cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> programs)>>()
      .asFunction<void Function(int n, Pointer<Uint32> programs)>();
  return glGenProgramsArbAsFunction(n, programs);
}