glGenFragmentShadersAti function opengl_glext

int glGenFragmentShadersAti(
  1. int range
)
GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range)

Implementation

int glGenFragmentShadersAti(int range) {
  final glGenFragmentShadersAtiAsFunction = _glGenFragmentShadersAti
      .cast<NativeFunction<Uint32 Function(Uint32 range)>>()
      .asFunction<int Function(int range)>();
  return glGenFragmentShadersAtiAsFunction(range);
}