glFramebufferTextureMultiviewOvr function opengl_glext
void
glFramebufferTextureMultiviewOvr()
GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
Implementation
void glFramebufferTextureMultiviewOvr(
int target,
int attachment,
int texture,
int level,
int baseViewIndex,
int numViews,
) {
final glFramebufferTextureMultiviewOvrAsFunction =
_glFramebufferTextureMultiviewOvr
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 attachment,
Uint32 texture,
Int32 level,
Int32 baseViewIndex,
Uint32 numViews,
)
>
>()
.asFunction<
void Function(
int target,
int attachment,
int texture,
int level,
int baseViewIndex,
int numViews,
)
>();
return glFramebufferTextureMultiviewOvrAsFunction(
target,
attachment,
texture,
level,
baseViewIndex,
numViews,
);
}