glFramebufferTexture3Dext function opengl_glext
void
glFramebufferTexture3Dext()
GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
Implementation
void glFramebufferTexture3Dext(
int target,
int attachment,
int textarget,
int texture,
int level,
int zoffset,
) {
final glFramebufferTexture3DextAsFunction = _glFramebufferTexture3Dext
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 attachment,
Uint32 textarget,
Uint32 texture,
Int32 level,
Int32 zoffset,
)
>
>()
.asFunction<
void Function(
int target,
int attachment,
int textarget,
int texture,
int level,
int zoffset,
)
>();
return glFramebufferTexture3DextAsFunction(
target,
attachment,
textarget,
texture,
level,
zoffset,
);
}