glFramebufferSamplePositionsfvAmd function opengl_glext
void
glFramebufferSamplePositionsfvAmd()
GLAPI void APIENTRY glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values)
Implementation
void glFramebufferSamplePositionsfvAmd(
int target,
int numsamples,
int pixelindex,
Pointer<Float> values,
) {
final glFramebufferSamplePositionsfvAmdAsFunction =
_glFramebufferSamplePositionsfvAmd
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 numsamples,
Uint32 pixelindex,
Pointer<Float> values,
)
>
>()
.asFunction<
void Function(
int target,
int numsamples,
int pixelindex,
Pointer<Float> values,
)
>();
return glFramebufferSamplePositionsfvAmdAsFunction(
target,
numsamples,
pixelindex,
values,
);
}