glFramebufferSamplePositionsfvAmd function opengl_glext

void glFramebufferSamplePositionsfvAmd(
  1. int target,
  2. int numsamples,
  3. int pixelindex,
  4. Pointer<Float> values,
)
GLAPI void APIENTRY glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values)

Implementation

void glFramebufferSamplePositionsfvAmd(
  int target,
  int numsamples,
  int pixelindex,
  Pointer<Float> values,
) {
  final glFramebufferSamplePositionsfvAmdAsFunction =
      _glFramebufferSamplePositionsfvAmd
          .cast<
            NativeFunction<
              Void Function(
                Uint32 target,
                Uint32 numsamples,
                Uint32 pixelindex,
                Pointer<Float> values,
              )
            >
          >()
          .asFunction<
            void Function(
              int target,
              int numsamples,
              int pixelindex,
              Pointer<Float> values,
            )
          >();
  return glFramebufferSamplePositionsfvAmdAsFunction(
    target,
    numsamples,
    pixelindex,
    values,
  );
}