GLAPI void APIENTRY glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v)
Implementation
void glFramebufferSampleLocationsfvArb(
int target,
int start,
int count,
Pointer<Float> v,
) {
final glFramebufferSampleLocationsfvArbAsFunction =
_glFramebufferSampleLocationsfvArb
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 start,
Uint32 count,
Pointer<Float> v,
)
>
>()
.asFunction<
void Function(int target, int start, int count, Pointer<Float> v)
>();
return glFramebufferSampleLocationsfvArbAsFunction(target, start, count, v);
}