glFramebufferParameteri function opengl_glext

void glFramebufferParameteri(
  1. int target,
  2. int pname,
  3. int param
)
GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param)

Implementation

void glFramebufferParameteri(int target, int pname, int param) {
  final glFramebufferParameteriAsFunction = _glFramebufferParameteri
      .cast<
        NativeFunction<Void Function(Uint32 target, Uint32 pname, Int32 param)>
      >()
      .asFunction<void Function(int target, int pname, int param)>();
  return glFramebufferParameteriAsFunction(target, pname, param);
}