void
glFramebufferParameteri(
- int target,
- int pname,
- int param
)
GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param)
Implementation
void glFramebufferParameteri(int target, int pname, int param) {
final glFramebufferParameteriAsFunction = _glFramebufferParameteri
.cast<
NativeFunction<Void Function(Uint32 target, Uint32 pname, Int32 param)>
>()
.asFunction<void Function(int target, int pname, int param)>();
return glFramebufferParameteriAsFunction(target, pname, param);
}