void
glFramebufferParameteri(
 - int target, 
- int pname, 
- int param
) 
    
  GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param)
 
    
  Implementation
  void glFramebufferParameteri(int target, int pname, int param) {
  final glFramebufferParameteriAsFunction = _glFramebufferParameteri
      .cast<
        NativeFunction<Void Function(Uint32 target, Uint32 pname, Int32 param)>
      >()
      .asFunction<void Function(int target, int pname, int param)>();
  return glFramebufferParameteriAsFunction(target, pname, param);
}