glEnableVertexArrayAttrib function opengl_glext
GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index)
Implementation
void glEnableVertexArrayAttrib(int vaobj, int index) {
final glEnableVertexArrayAttribAsFunction = _glEnableVertexArrayAttrib
.cast<NativeFunction<Void Function(Uint32 vaobj, Uint32 index)>>()
.asFunction<void Function(int vaobj, int index)>();
return glEnableVertexArrayAttribAsFunction(vaobj, index);
}