glDrawElementsInstancedBaseInstance function opengl_glext

void glDrawElementsInstancedBaseInstance(
  1. int mode,
  2. int count,
  3. int type,
  4. Pointer<NativeType> indices,
  5. int instancecount,
  6. int baseinstance,
)
GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)

Implementation

void glDrawElementsInstancedBaseInstance(
  int mode,
  int count,
  int type,
  Pointer<NativeType> indices,
  int instancecount,
  int baseinstance,
) {
  final glDrawElementsInstancedBaseInstanceAsFunction =
      _glDrawElementsInstancedBaseInstance
          .cast<
            NativeFunction<
              Void Function(
                Uint32 mode,
                Uint32 count,
                Uint32 type,
                Pointer<NativeType> indices,
                Uint32 instancecount,
                Uint32 baseinstance,
              )
            >
          >()
          .asFunction<
            void Function(
              int mode,
              int count,
              int type,
              Pointer<NativeType> indices,
              int instancecount,
              int baseinstance,
            )
          >();
  return glDrawElementsInstancedBaseInstanceAsFunction(
    mode,
    count,
    type,
    indices,
    instancecount,
    baseinstance,
  );
}