glDrawElementsInstancedArb function opengl_glext
void
glDrawElementsInstancedArb()
GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
Implementation
void glDrawElementsInstancedArb(
int mode,
int count,
int type,
Pointer<NativeType> indices,
int primcount,
) {
final glDrawElementsInstancedArbAsFunction = _glDrawElementsInstancedArb
.cast<
NativeFunction<
Void Function(
Uint32 mode,
Uint32 count,
Uint32 type,
Pointer<NativeType> indices,
Uint32 primcount,
)
>
>()
.asFunction<
void Function(
int mode,
int count,
int type,
Pointer<NativeType> indices,
int primcount,
)
>();
return glDrawElementsInstancedArbAsFunction(
mode,
count,
type,
indices,
primcount,
);
}