glDrawElementsIndirect function opengl_glext

void glDrawElementsIndirect(
  1. int mode,
  2. int type,
  3. Pointer<NativeType> indirect
)
GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect)

Implementation

void glDrawElementsIndirect(int mode, int type, Pointer<NativeType> indirect) {
  final glDrawElementsIndirectAsFunction = _glDrawElementsIndirect
      .cast<
        NativeFunction<
          Void Function(Uint32 mode, Uint32 type, Pointer<NativeType> indirect)
        >
      >()
      .asFunction<
        void Function(int mode, int type, Pointer<NativeType> indirect)
      >();
  return glDrawElementsIndirectAsFunction(mode, type, indirect);
}