glDrawElementArrayApple function opengl_glext
GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count)
Implementation
void glDrawElementArrayApple(int mode, int first, int count) {
final glDrawElementArrayAppleAsFunction = _glDrawElementArrayApple
.cast<
NativeFunction<Void Function(Uint32 mode, Int32 first, Uint32 count)>
>()
.asFunction<void Function(int mode, int first, int count)>();
return glDrawElementArrayAppleAsFunction(mode, first, count);
}