glDrawCommandsNv function opengl_glext

void glDrawCommandsNv(
  1. int primitiveMode,
  2. int buffer,
  3. Pointer<Pointer<NativeType>> indirects,
  4. Pointer<Uint32> sizes,
  5. int count,
)
GLAPI void APIENTRY glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count)

Implementation

void glDrawCommandsNv(
  int primitiveMode,
  int buffer,
  Pointer<Pointer<NativeType>> indirects,
  Pointer<Uint32> sizes,
  int count,
) {
  final glDrawCommandsNvAsFunction = _glDrawCommandsNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 primitiveMode,
            Uint32 buffer,
            Pointer<Pointer<NativeType>> indirects,
            Pointer<Uint32> sizes,
            Uint32 count,
          )
        >
      >()
      .asFunction<
        void Function(
          int primitiveMode,
          int buffer,
          Pointer<Pointer<NativeType>> indirects,
          Pointer<Uint32> sizes,
          int count,
        )
      >();
  return glDrawCommandsNvAsFunction(
    primitiveMode,
    buffer,
    indirects,
    sizes,
    count,
  );
}