glDrawCommandsNv function opengl_glext
void
glDrawCommandsNv()
GLAPI void APIENTRY glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count)
Implementation
void glDrawCommandsNv(
int primitiveMode,
int buffer,
Pointer<Pointer<NativeType>> indirects,
Pointer<Uint32> sizes,
int count,
) {
final glDrawCommandsNvAsFunction = _glDrawCommandsNv
.cast<
NativeFunction<
Void Function(
Uint32 primitiveMode,
Uint32 buffer,
Pointer<Pointer<NativeType>> indirects,
Pointer<Uint32> sizes,
Uint32 count,
)
>
>()
.asFunction<
void Function(
int primitiveMode,
int buffer,
Pointer<Pointer<NativeType>> indirects,
Pointer<Uint32> sizes,
int count,
)
>();
return glDrawCommandsNvAsFunction(
primitiveMode,
buffer,
indirects,
sizes,
count,
);
}