glDrawBuffersAti function opengl_glext

void glDrawBuffersAti(
  1. int n,
  2. Pointer<Uint32> bufs
)
GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs)

Implementation

void glDrawBuffersAti(int n, Pointer<Uint32> bufs) {
  final glDrawBuffersAtiAsFunction = _glDrawBuffersAti
      .cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> bufs)>>()
      .asFunction<void Function(int n, Pointer<Uint32> bufs)>();
  return glDrawBuffersAtiAsFunction(n, bufs);
}