glDrawArraysInstancedExt function opengl_glext

void glDrawArraysInstancedExt(
  1. int mode,
  2. int start,
  3. int count,
  4. int primcount,
)
GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount)

Implementation

void glDrawArraysInstancedExt(int mode, int start, int count, int primcount) {
  final glDrawArraysInstancedExtAsFunction = _glDrawArraysInstancedExt
      .cast<
        NativeFunction<
          Void Function(
            Uint32 mode,
            Int32 start,
            Uint32 count,
            Uint32 primcount,
          )
        >
      >()
      .asFunction<
        void Function(int mode, int start, int count, int primcount)
      >();
  return glDrawArraysInstancedExtAsFunction(mode, start, count, primcount);
}