void
glDrawArraysInstancedArb(
- int mode,
- int first,
- int count,
- int primcount,
)
GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Implementation
void glDrawArraysInstancedArb(int mode, int first, int count, int primcount) {
final glDrawArraysInstancedArbAsFunction = _glDrawArraysInstancedArb
.cast<
NativeFunction<
Void Function(
Uint32 mode,
Int32 first,
Uint32 count,
Uint32 primcount,
)
>
>()
.asFunction<
void Function(int mode, int first, int count, int primcount)
>();
return glDrawArraysInstancedArbAsFunction(mode, first, count, primcount);
}