void
glDrawArraysInstancedArb(
 - int mode, 
- int first, 
- int count, 
- int primcount, 
) 
    
  GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
 
    
  Implementation
  void glDrawArraysInstancedArb(int mode, int first, int count, int primcount) {
  final glDrawArraysInstancedArbAsFunction = _glDrawArraysInstancedArb
      .cast<
        NativeFunction<
          Void Function(
            Uint32 mode,
            Int32 first,
            Uint32 count,
            Uint32 primcount,
          )
        >
      >()
      .asFunction<
        void Function(int mode, int first, int count, int primcount)
      >();
  return glDrawArraysInstancedArbAsFunction(mode, first, count, primcount);
}