glDrawArraysIndirect function opengl_glext

void glDrawArraysIndirect(
  1. int mode,
  2. Pointer<NativeType> indirect
)
GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect)

Implementation

void glDrawArraysIndirect(int mode, Pointer<NativeType> indirect) {
  final glDrawArraysIndirectAsFunction = _glDrawArraysIndirect
      .cast<
        NativeFunction<Void Function(Uint32 mode, Pointer<NativeType> indirect)>
      >()
      .asFunction<void Function(int mode, Pointer<NativeType> indirect)>();
  return glDrawArraysIndirectAsFunction(mode, indirect);
}