glDepthRangeIndexeddNv function opengl_glext

void glDepthRangeIndexeddNv(
  1. int index,
  2. double n,
  3. double f
)
GLAPI void APIENTRY glDepthRangeIndexeddNV (GLuint index, GLdouble n, GLdouble f)

Implementation

void glDepthRangeIndexeddNv(int index, double n, double f) {
  final glDepthRangeIndexeddNvAsFunction = _glDepthRangeIndexeddNv
      .cast<NativeFunction<Void Function(Uint32 index, Double n, Double f)>>()
      .asFunction<void Function(int index, double n, double f)>();
  return glDepthRangeIndexeddNvAsFunction(index, n, f);
}