glDepthRangeIndexed function opengl_glext

void glDepthRangeIndexed(
  1. int index,
  2. double n,
  3. double f
)
GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f)

Implementation

void glDepthRangeIndexed(int index, double n, double f) {
  final glDepthRangeIndexedAsFunction = _glDepthRangeIndexed
      .cast<NativeFunction<Void Function(Uint32 index, Double n, Double f)>>()
      .asFunction<void Function(int index, double n, double f)>();
  return glDepthRangeIndexedAsFunction(index, n, f);
}