glDepthRangeIndexed function opengl_glext
GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f)
Implementation
void glDepthRangeIndexed(int index, double n, double f) {
final glDepthRangeIndexedAsFunction = _glDepthRangeIndexed
.cast<NativeFunction<Void Function(Uint32 index, Double n, Double f)>>()
.asFunction<void Function(int index, double n, double f)>();
return glDepthRangeIndexedAsFunction(index, n, f);
}