glDepthRangeArrayv function opengl_glext

void glDepthRangeArrayv(
  1. int first,
  2. int count,
  3. Pointer<Double> v
)
GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v)

Implementation

void glDepthRangeArrayv(int first, int count, Pointer<Double> v) {
  final glDepthRangeArrayvAsFunction = _glDepthRangeArrayv
      .cast<
        NativeFunction<
          Void Function(Uint32 first, Uint32 count, Pointer<Double> v)
        >
      >()
      .asFunction<void Function(int first, int count, Pointer<Double> v)>();
  return glDepthRangeArrayvAsFunction(first, count, v);
}