glDeleteVertexArraysApple function opengl_glext

void glDeleteVertexArraysApple(
  1. int n,
  2. Pointer<Uint32> arrays
)
GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays)

Implementation

void glDeleteVertexArraysApple(int n, Pointer<Uint32> arrays) {
  final glDeleteVertexArraysAppleAsFunction = _glDeleteVertexArraysApple
      .cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> arrays)>>()
      .asFunction<void Function(int n, Pointer<Uint32> arrays)>();
  return glDeleteVertexArraysAppleAsFunction(n, arrays);
}