glDeleteFragmentShaderAti function opengl_glext

void glDeleteFragmentShaderAti(
  1. int id
)
GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id)

Implementation

void glDeleteFragmentShaderAti(int id) {
  final glDeleteFragmentShaderAtiAsFunction = _glDeleteFragmentShaderAti
      .cast<NativeFunction<Void Function(Uint32 id)>>()
      .asFunction<void Function(int id)>();
  return glDeleteFragmentShaderAtiAsFunction(id);
}