glDeleteFencesApple function opengl_glext

void glDeleteFencesApple(
  1. int n,
  2. Pointer<Uint32> fences
)
GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences)

Implementation

void glDeleteFencesApple(int n, Pointer<Uint32> fences) {
  final glDeleteFencesAppleAsFunction = _glDeleteFencesApple
      .cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> fences)>>()
      .asFunction<void Function(int n, Pointer<Uint32> fences)>();
  return glDeleteFencesAppleAsFunction(n, fences);
}