glDebugMessageControl function opengl_glext
void
glDebugMessageControl()
GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
Implementation
void glDebugMessageControl(
int source,
int type,
int severity,
int count,
Pointer<Uint32> ids,
int enabled,
) {
final glDebugMessageControlAsFunction = _glDebugMessageControl
.cast<
NativeFunction<
Void Function(
Uint32 source,
Uint32 type,
Uint32 severity,
Uint32 count,
Pointer<Uint32> ids,
Int32 enabled,
)
>
>()
.asFunction<
void Function(
int source,
int type,
int severity,
int count,
Pointer<Uint32> ids,
int enabled,
)
>();
return glDebugMessageControlAsFunction(
source,
type,
severity,
count,
ids,
enabled,
);
}