glCreateProgramPipelines function opengl_glext
GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines)
Implementation
void glCreateProgramPipelines(int n, Pointer<Uint32> pipelines) {
final glCreateProgramPipelinesAsFunction = _glCreateProgramPipelines
.cast<
NativeFunction<Void Function(Uint32 n, Pointer<Uint32> pipelines)>
>()
.asFunction<void Function(int n, Pointer<Uint32> pipelines)>();
return glCreateProgramPipelinesAsFunction(n, pipelines);
}