glCreateFramebuffers function opengl_glext

void glCreateFramebuffers(
  1. int n,
  2. Pointer<Uint32> framebuffers
)
GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers)

Implementation

void glCreateFramebuffers(int n, Pointer<Uint32> framebuffers) {
  final glCreateFramebuffersAsFunction = _glCreateFramebuffers
      .cast<
        NativeFunction<Void Function(Uint32 n, Pointer<Uint32> framebuffers)>
      >()
      .asFunction<void Function(int n, Pointer<Uint32> framebuffers)>();
  return glCreateFramebuffersAsFunction(n, framebuffers);
}