glCompressedTextureSubImage2Dext function opengl_glext
void
glCompressedTextureSubImage2Dext()
GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits)
Implementation
void glCompressedTextureSubImage2Dext(
int texture,
int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
Pointer<NativeType> bits,
) {
final glCompressedTextureSubImage2DextAsFunction =
_glCompressedTextureSubImage2Dext
.cast<
NativeFunction<
Void Function(
Uint32 texture,
Uint32 target,
Int32 level,
Int32 xoffset,
Int32 yoffset,
Uint32 width,
Uint32 height,
Uint32 format,
Uint32 imageSize,
Pointer<NativeType> bits,
)
>
>()
.asFunction<
void Function(
int texture,
int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
Pointer<NativeType> bits,
)
>();
return glCompressedTextureSubImage2DextAsFunction(
texture,
target,
level,
xoffset,
yoffset,
width,
height,
format,
imageSize,
bits,
);
}