glCompressedMultiTexSubImage2Dext function opengl_glext
void
glCompressedMultiTexSubImage2Dext()
GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits)
Implementation
void glCompressedMultiTexSubImage2Dext(
int texunit,
int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
Pointer<NativeType> bits,
) {
final glCompressedMultiTexSubImage2DextAsFunction =
_glCompressedMultiTexSubImage2Dext
.cast<
NativeFunction<
Void Function(
Uint32 texunit,
Uint32 target,
Int32 level,
Int32 xoffset,
Int32 yoffset,
Uint32 width,
Uint32 height,
Uint32 format,
Uint32 imageSize,
Pointer<NativeType> bits,
)
>
>()
.asFunction<
void Function(
int texunit,
int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
Pointer<NativeType> bits,
)
>();
return glCompressedMultiTexSubImage2DextAsFunction(
texunit,
target,
level,
xoffset,
yoffset,
width,
height,
format,
imageSize,
bits,
);
}