glCompressedMultiTexSubImage1Dext function opengl_glext

void glCompressedMultiTexSubImage1Dext(
  1. int texunit,
  2. int target,
  3. int level,
  4. int xoffset,
  5. int width,
  6. int format,
  7. int imageSize,
  8. Pointer<NativeType> bits,
)
GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits)

Implementation

void glCompressedMultiTexSubImage1Dext(
  int texunit,
  int target,
  int level,
  int xoffset,
  int width,
  int format,
  int imageSize,
  Pointer<NativeType> bits,
) {
  final glCompressedMultiTexSubImage1DextAsFunction =
      _glCompressedMultiTexSubImage1Dext
          .cast<
            NativeFunction<
              Void Function(
                Uint32 texunit,
                Uint32 target,
                Int32 level,
                Int32 xoffset,
                Uint32 width,
                Uint32 format,
                Uint32 imageSize,
                Pointer<NativeType> bits,
              )
            >
          >()
          .asFunction<
            void Function(
              int texunit,
              int target,
              int level,
              int xoffset,
              int width,
              int format,
              int imageSize,
              Pointer<NativeType> bits,
            )
          >();
  return glCompressedMultiTexSubImage1DextAsFunction(
    texunit,
    target,
    level,
    xoffset,
    width,
    format,
    imageSize,
    bits,
  );
}