glCompressedMultiTexImage2Dext function opengl_glext

void glCompressedMultiTexImage2Dext(
  1. int texunit,
  2. int target,
  3. int level,
  4. int internalformat,
  5. int width,
  6. int height,
  7. int border,
  8. int imageSize,
  9. Pointer<NativeType> bits,
)
GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits)

Implementation

void glCompressedMultiTexImage2Dext(
  int texunit,
  int target,
  int level,
  int internalformat,
  int width,
  int height,
  int border,
  int imageSize,
  Pointer<NativeType> bits,
) {
  final glCompressedMultiTexImage2DextAsFunction =
      _glCompressedMultiTexImage2Dext
          .cast<
            NativeFunction<
              Void Function(
                Uint32 texunit,
                Uint32 target,
                Int32 level,
                Uint32 internalformat,
                Uint32 width,
                Uint32 height,
                Int32 border,
                Uint32 imageSize,
                Pointer<NativeType> bits,
              )
            >
          >()
          .asFunction<
            void Function(
              int texunit,
              int target,
              int level,
              int internalformat,
              int width,
              int height,
              int border,
              int imageSize,
              Pointer<NativeType> bits,
            )
          >();
  return glCompressedMultiTexImage2DextAsFunction(
    texunit,
    target,
    level,
    internalformat,
    width,
    height,
    border,
    imageSize,
    bits,
  );
}