glClipControl function opengl_glext

void glClipControl(
  1. int origin,
  2. int depth
)
GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth)

Implementation

void glClipControl(int origin, int depth) {
  final glClipControlAsFunction = _glClipControl
      .cast<NativeFunction<Void Function(Uint32 origin, Uint32 depth)>>()
      .asFunction<void Function(int origin, int depth)>();
  return glClipControlAsFunction(origin, depth);
}