glClientWaitSemaphoreui64Nvx function opengl_glext

void glClientWaitSemaphoreui64Nvx(
  1. int fenceObjectCount,
  2. Pointer<Uint32> semaphoreArray,
  3. Pointer<Uint64> fenceValueArray
)
GLAPI void APIENTRY glClientWaitSemaphoreui64NVX (GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray)

Implementation

void glClientWaitSemaphoreui64Nvx(
  int fenceObjectCount,
  Pointer<Uint32> semaphoreArray,
  Pointer<Uint64> fenceValueArray,
) {
  final glClientWaitSemaphoreui64NvxAsFunction = _glClientWaitSemaphoreui64Nvx
      .cast<
        NativeFunction<
          Void Function(
            Uint32 fenceObjectCount,
            Pointer<Uint32> semaphoreArray,
            Pointer<Uint64> fenceValueArray,
          )
        >
      >()
      .asFunction<
        void Function(
          int fenceObjectCount,
          Pointer<Uint32> semaphoreArray,
          Pointer<Uint64> fenceValueArray,
        )
      >();
  return glClientWaitSemaphoreui64NvxAsFunction(
    fenceObjectCount,
    semaphoreArray,
    fenceValueArray,
  );
}